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97 lines
4.0 KiB
Markdown
97 lines
4.0 KiB
Markdown
6 months ago
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---
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tags:
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- Journal/Adventure-Diary
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cssclasses:
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- ttrpg
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- hc
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- bitd
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- salt
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- story
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Date: 2024-05-08
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Session: 7
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Title:
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---
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# Boat Heist Failed Sucessfully
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> (OSS:: Silken Ties manage to fuck up so bad at stealing boat info that our cohorts stole a boat for us.)
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> [!Metadata]+ Session: 07
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> **Adventure Diary**:: [[AdvD-OMG-BITD-000 - Obsidian Blades In The Dark|Obsidian Blades In The Dark]]
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> **Universe**:: [[UNI - Blades In The Dark|Blades In The Dark]]
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> **Campaign**::
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> **Played:** Wednesday: May 08, 2024
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>
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> **DM**:: @Deezy
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> **Players**:: @Jethoof, @Leah, [[SlRvb]]
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> **Characters**:: Andrei Valinsky, Arden "Vixen" Rowan, [[PC - Crowl Slane|Crowl Slane]]
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> [!Summary] Previously On [[AdvD-OMG-BITD-000 - Obsidian Blades In The Dark|Obsidian Blades In The Dark]]: [[AdvD-OMG-BITD-S06 - Downtime + Rob A Boat Plans|Downtime + Rob A Boat Plans]]
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> ![[AdvD-OMG-BITD-S06 - Downtime + Rob A Boat Plans#Score|clean]]
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# Note
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- Our heist ends up occuring at **midnight**
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- Arden is returning to the harbor with the Milos Danfield
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- Milos may or may not be harbor master but *does* at least have the keys to the office
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- Milos invited some friends and pulls out a masquerade masks
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- Ambience is lowkey, but there are some security guards around
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- Some people are being brought in via Gondolas
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- Crowl and Andrei are swimming into the docks with scuba gear
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- Both swim along with the gondoliers (Group Action)
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- (**Loadout**: Crowl's pitch black wetsuit) **(1 stress from Andrei)**
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- Manage to somewhat sneak by
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- Arden enters the party with Milos
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- Too distracted by Milos' mask to take in the 3 new people arriving
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- Crowl & Andrei have swam further in (both partial successes)
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- Find a latter and make it onto the pier
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- Didn't anticipate a *party* nor the security patrols
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- Arden tries to spot Crowl and Andrei but too distracted by Milos
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- Crowl and Andrei try to sneak but uttery fail and knock over ship hammers **(Group Action: 2 stress)**
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- Security notices and calls out to us to halt
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- Crowl bolts **(Desperate: Prowl)** and Andrei drops as smoke bomb
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- Oops, it was mustard gas **(1 Harm: Ouch my Lungs)**
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- Milo notices the sound of guards howling in pain
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- Arden manages to distract Milo away from Crowl & Andrei successfully, but now is off to investigate
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- Arden turns Milos back and smooches him before he goes
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- Crowl & Andrei sneak through to the near the administrative building
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- There's a guards posted, and other guards are running towards
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- Crowl suggests throwing another bomb to better knock out the guard
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- Andrei gets made, Crowl waits as the Guard calls for the guards
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- Crowl steps in and chokes out the Guard but the Guard manages to smack Crowl in the ribs **(1 Harm: Ouch my Ribs)** **(Desperate: Skirmish)**
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- Crowl argues with Andrei about his failures and takes the Skullfire poison away from him **(Loadout: +Skullfire Poison)**
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- Andrei tries to wreck the door open, but it's just too well reinforced
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- Guards stop with Milo and question what we're doing here
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- Crowl tries to throw the Skullfire in Milos face, instead it blows up into my own **(Desperate: Skirmish)** **(+1 Harm: Ouch my Face: Skullfire > Migraine)**
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- Arden had cohorts ready to just steal a boat and manage to get a mid-level
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- Andrei & Crowl are cornered by the Guards
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- See black-clad people sneak onto the docks and steal a boat
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- Andrei drops the explosive and it detonates
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- Andrei and Crowl manage to swim away
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# Post Score
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###### Player
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- **XP:**
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- **Desperate:** 3 XP Prowess (Prowl, Skirmish, Skirmish)
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- **Playbook:** 2 XP (Violence multiple times)
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- **Stress:** 3
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- **Harm:** 3 (Ouch my: Lungs, Ribs, Face)
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Playbook: (4) + 2 = 6 XP
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Attribute: Prowess > (4) + 3 = 7 XP = Advancement & 1 XP
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Advancement: Prowl > (1) + 1 = 2 dots
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###### Crew
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- **Reward:** 1 coin
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- **XP:** 1 (Successful: Stole a boat)
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- **Heat:** 3 (Stole boat, blew up dock)
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- **Entanglements:** Show of Force: Building has been smashed/assaulted and door painted
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- Maaayybe change crew type: Propensity for blowing things up under pressure
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- **Tier +1**: Spent 8 Coin, 4 rolled over
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