From af6930bfbbdff2b5a10f8eb1437f1946324e8e4f Mon Sep 17 00:00:00 2001 From: Nick Dumas Date: Fri, 20 Sep 2024 08:47:36 -0400 Subject: [PATCH 1/7] Be explicit about when payment is taken. --- content/services/mentoring/_index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/content/services/mentoring/_index.md b/content/services/mentoring/_index.md index dd4e1f2..1101220 100644 --- a/content/services/mentoring/_index.md +++ b/content/services/mentoring/_index.md @@ -43,4 +43,4 @@ Each one-on-one session includes an optional and complimentary 30 minute followu | 2 Hours | 150$ USD | ## Booking -You can [book an appointment](https://short.ndumas.com/booking) via Calendly. +You can [book an appointment](https://short.ndumas.com/booking) via Calendly. Please note that payment is taken up-front during the booking process. From 229665fd47faf584193e212188d1a28d993512ce Mon Sep 17 00:00:00 2001 From: Nick Dumas Date: Fri, 20 Sep 2024 09:55:33 -0400 Subject: [PATCH 2/7] Show recent posts on the index --- config/_default/params.toml | 4 ++-- content/about/index.md | 0 2 files changed, 2 insertions(+), 2 deletions(-) delete mode 100644 content/about/index.md diff --git a/config/_default/params.toml b/config/_default/params.toml index 1901c26..f44a925 100644 --- a/config/_default/params.toml +++ b/config/_default/params.toml @@ -38,8 +38,8 @@ smartTOC = true [homepage] layout = "profile" # valid options: page, profile, hero, card, background, custom #homepageImage = "IMAGE.jpg" # used in: hero, and card - showRecent = false - showRecentItems = 7 + showRecent = true + showRecentItems = 3 showMoreLink = true showMoreLinkDest = "/posts" cardView = false diff --git a/content/about/index.md b/content/about/index.md deleted file mode 100644 index e69de29..0000000 From 5da29cafc02ab482d39e747b4df4de2102f15ba7 Mon Sep 17 00:00:00 2001 From: Nick Dumas Date: Fri, 20 Sep 2024 15:21:56 -0400 Subject: [PATCH 3/7] Clean up and consolidate blog menu --- config/_default/menus.en.toml | 20 ++++++++++++++------ 1 file changed, 14 insertions(+), 6 deletions(-) diff --git a/config/_default/menus.en.toml b/config/_default/menus.en.toml index f0351d2..6ab5b4b 100644 --- a/config/_default/menus.en.toml +++ b/config/_default/menus.en.toml @@ -13,6 +13,12 @@ [[main]] name = "Blog" pre = "edit" + weight = 10 + +[[main]] + name = "Posts" + pre = "edit" + parent = "Blog" pageRef = "posts" weight = 10 @@ -21,7 +27,14 @@ pre = "" parent = "Blog" pageRef = "series" - weight = 10 + weight = 50 + +[[footer]] + name = "Tags" + pre = "tag" + parent = "Blog" + pageRef = "tags" + weight = 50 #[[main]] # name = "Parent" @@ -94,11 +107,6 @@ # the copyright notice. Configure as per the main menu above. -[[footer]] - name = "Tags" - pre = "tag" - pageRef = "tags" - weight = 10 [[footer]] From ab0990b32337777645dbf6d6bc8d542abad976b9 Mon Sep 17 00:00:00 2001 From: Nick Dumas Date: Fri, 20 Sep 2024 15:24:28 -0400 Subject: [PATCH 4/7] Reorganize TOML file, add Tags menu item to main menu --- config/_default/menus.en.toml | 23 ++++++++++------------- 1 file changed, 10 insertions(+), 13 deletions(-) diff --git a/config/_default/menus.en.toml b/config/_default/menus.en.toml index 6ab5b4b..d5eaa2b 100644 --- a/config/_default/menus.en.toml +++ b/config/_default/menus.en.toml @@ -17,34 +17,22 @@ [[main]] name = "Posts" - pre = "edit" parent = "Blog" pageRef = "posts" weight = 10 [[main]] name = "Series" - pre = "" parent = "Blog" pageRef = "series" weight = 50 -[[footer]] +[[main]] name = "Tags" - pre = "tag" parent = "Blog" pageRef = "tags" weight = 50 -#[[main]] -# name = "Parent" -# weight = 20 - -# [[main]] - # name = "Projects" - # pageRef = "projects" - # weight = 20 - [[main]] name = "Contact" pre = "phone" @@ -73,6 +61,15 @@ name = "Personal Mentoring" pageRef = "services/mentoring" weight = 50 +#[[main]] +# name = "Parent" +# weight = 20 + +# [[main]] + # name = "Projects" + # pageRef = "projects" + # weight = 20 + #[[main]] # name = "example sub-menu 2" From 9a3dca50f8b67f1a5b006347e4334b2524dd3839 Mon Sep 17 00:00:00 2001 From: Nick Dumas Date: Fri, 20 Sep 2024 15:26:10 -0400 Subject: [PATCH 5/7] These icons only hurt usability --- config/_default/menus.en.toml | 1 - 1 file changed, 1 deletion(-) diff --git a/config/_default/menus.en.toml b/config/_default/menus.en.toml index d5eaa2b..146b1b4 100644 --- a/config/_default/menus.en.toml +++ b/config/_default/menus.en.toml @@ -12,7 +12,6 @@ [[main]] name = "Blog" - pre = "edit" weight = 10 [[main]] From 653000d3424ccaf4318e5a5de119466b0acf7f08 Mon Sep 17 00:00:00 2001 From: unknown Date: Fri, 20 Sep 2024 00:08:34 -0400 Subject: [PATCH 6/7] drafting a post about the vaesen game --- .../_index.md.md | 32 +++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 content/posts/first-vaesen-game-retrospective/_index.md.md diff --git a/content/posts/first-vaesen-game-retrospective/_index.md.md b/content/posts/first-vaesen-game-retrospective/_index.md.md new file mode 100644 index 0000000..1360c9d --- /dev/null +++ b/content/posts/first-vaesen-game-retrospective/_index.md.md @@ -0,0 +1,32 @@ +--- +draft : true +title : "My first Vaesen Game" +aliases : ["My first Vaesen Game"] +date : "2024-09-20" +series: [] +series_order: 0 +author : "Nick Dumas" +authorTwitter : "" +cover : "" +tags : ["tabletop", "vaesen"] +keywords : ["tabletop", "vaesen"] +summary : "In which a Fish is burnt to death in steampunk Sweden." +showFullContent : false +--- +## Disclaimers and Content Warning +1. This post contains references to murder, gruesome deaths, and the supernatural. +2. I'm going to try to avoid spoiling the contents of the module we played. +## The Prep +Preparing for Vaesen was extremely interesting. Character creation presents an interesting tradeoff early on when you decide your character's age. This choice impacts two things: your attributes and your skills. The younger you are, the more points you can allocate to to your attributes but the *fewer* skill-points you get. The reverse applies for older characters: you've had longer to practice your skills but your body just isn't what it used to be. + +You also choose your living standards from options like Destitute, Struggling, Financially Stable, Well-off, and Filthy Rich. This determines two properties of your character: your Capital and the bonus you apply when attempting to purchase items or otherwise apply your wealth for your gain. + +Before your first mission, you can purchase equipment ( knives, tinderboxes, hunting dogs, and crowbars ), services ( doctors, barbers, postriders, carriages, and meals ), and weapons appropriate for a semi-rural 1860s steampunk Sweden. +## The Setting +Speaking of, the setting for Vaesen cannot help but set the mind alight with possibility. The dawn of the Industrial Age spurs sudden population booms in urban centers which begin expanding outward into the wilderness while folk of all sorts are drawn from the countryside in search of gainful labor or to chase their dreams of riches. Forests are cleared to fuel nd build machines that belch smoke into the sky, ore is ripped from the living earth in the name of growth and progress, and all the while people quietly forget or proudly forsake The Old ways. All the while, the creatures and forces humankind once carefully and respectfully shared the world with grow disquiet, no longer appeased by rituals and mindful distance. + + +## The Venue + +## The Game +## The Tragedy From 8cf63938ed65fa0513171c314df85fbd2352d4a1 Mon Sep 17 00:00:00 2001 From: unknown Date: Fri, 20 Sep 2024 00:46:27 -0400 Subject: [PATCH 7/7] more vaesen thoughts --- .../_index.md.md | 20 ++++++++++++++++--- 1 file changed, 17 insertions(+), 3 deletions(-) diff --git a/content/posts/first-vaesen-game-retrospective/_index.md.md b/content/posts/first-vaesen-game-retrospective/_index.md.md index 1360c9d..e1f988a 100644 --- a/content/posts/first-vaesen-game-retrospective/_index.md.md +++ b/content/posts/first-vaesen-game-retrospective/_index.md.md @@ -13,6 +13,7 @@ keywords : ["tabletop", "vaesen"] summary : "In which a Fish is burnt to death in steampunk Sweden." showFullContent : false --- +{{< lead >}} The dreamer cannot remember. {{}} ## Disclaimers and Content Warning 1. This post contains references to murder, gruesome deaths, and the supernatural. 2. I'm going to try to avoid spoiling the contents of the module we played. @@ -23,10 +24,23 @@ You also choose your living standards from options like Destitute, Struggling, F Before your first mission, you can purchase equipment ( knives, tinderboxes, hunting dogs, and crowbars ), services ( doctors, barbers, postriders, carriages, and meals ), and weapons appropriate for a semi-rural 1860s steampunk Sweden. ## The Setting -Speaking of, the setting for Vaesen cannot help but set the mind alight with possibility. The dawn of the Industrial Age spurs sudden population booms in urban centers which begin expanding outward into the wilderness while folk of all sorts are drawn from the countryside in search of gainful labor or to chase their dreams of riches. Forests are cleared to fuel nd build machines that belch smoke into the sky, ore is ripped from the living earth in the name of growth and progress, and all the while people quietly forget or proudly forsake The Old ways. All the while, the creatures and forces humankind once carefully and respectfully shared the world with grow disquiet, no longer appeased by rituals and mindful distance. - +Speaking of, the setting for Vaesen is stunning and it sets the mind alight with possibility. The dawn of the Industrial Age spurs sudden population booms in urban centers which begin expanding outward into the wilderness while folk of all sorts are drawn from the countryside in search of gainful labor or to chase their dreams of riches. Forests are cleared to fuel and build machines that belch smoke into the sky, ore is ripped from the living earth in the name of growth and progress, and all the while people quietly forget or proudly forsake The Old ways. All the while, the creatures and forces humankind once carefully and respectfully shared the world with grow disquiet, no longer appeased by rituals and mindful distance. +A rare few humans gain The Sight, the ability to directly witness the strange and powerful forces that move just behind the veil of myth. The Sight should not be called a gift generally being found only after witnessing or experiencing some terrible tragedy, but it grants the ability to intervene in or avoid the activity of these supernatural beings, the Vaesen. If you had the sight, if you were a Child of Thursday, there was a chance that you might encounter or be recruited by The Society. The Society worked to understand the Vaesen and their place in the world, their desires and needs, and to keep the peace between all who called Sweden home. ## The Venue - +- Alchemy +- Foundry ## The Game +- Castle Gyllencreutz, Upsala: your base of operations + - upgrading your base +- Investigation +- Conditions + - Physical and Mental + - Dice pools ## The Tragedy +## Final Thoughts +Vaesen is not a game of heroic fantasy. Your characters are fragile and powerless to stop the events that play out with brute force. Any hope for intervention requires careful preparation and an immense amount of luck. Each injury makes future successes exponentially more unlikely. Failures cascade quickly. Your character *begins the game* scarred by something tragic in their past and will only be subject to a greater quantity and variety of violence and loss. + +Your character can, and probably will, die powerless to save themselves or the people around them. This can be scary and sad but it offers a *storytelling* experience that most standard tabletop offerings do not dare. + +Melodrama aside, Vaesen does not demand that the players be miserable and scared. Like most storytelling experiences, the participants can choose the tone, ranging from Scooby Doo or X-Files all the way to original-printing Grimm gruesomeness. In a world filled with strange and powerful forces, death doesn't have to be guaranteed nor does it have to truly be the end of the story. \ No newline at end of file