diff --git a/content/posts/genesis-roadmap/index.md b/content/posts/genesis-roadmap/index.md index 45a9eae..12beaad 100644 --- a/content/posts/genesis-roadmap/index.md +++ b/content/posts/genesis-roadmap/index.md @@ -39,7 +39,7 @@ Biome assignment is a rather complex problem. Full weather simulations are way b This graph uses two axes to describe biomes: rainfall and temperature. This is an exceedingly easy metric to use. Proximity to water is a simple way to determine a region's average rainfall. Temperature is also an easy calculation, given a planet's axial tilt and the latitude and longitude of a location. -{{< figure src="SoilTexture_USDA" caption="Three-axis Biome Chart">}} +{{< figure src="SoilTexture_USDA.png" caption="Three-axis Biome Chart">}} This graph is slightly more detailed, factoring in a location's elevation into the determination of its biome. As this phase is still unimplemented, options remain open.