package main import ( // "fmt" "github.com/EngoEngine/ecs" "code.ndumas.com/ndumas/gomud/engine" ) func main() { w := ecs.World{} trs := engine.TELNETRenderSystem{} w.AddSystem(trs) player1 := engine.DemoEntity{ ecs.NewBasic(), &engine.RenderComponent{ Color: true, }, } w.AddEntity(&player1) // addbyinterface isn't working right, why w.Update(.25) w.Update(.25) w.Update(.25) w.Update(.25) w.Update(.25) }