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//go:generate stringer -type=LexemeType
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package wikilink
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import (
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"fmt"
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// "os"
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"strings"
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"sync"
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// "unicode"
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"unicode/utf8"
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"go.uber.org/zap"
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"go.uber.org/zap/zapcore"
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)
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const (
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LexError LexemeType = iota
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LexEOF
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LexIdent
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LexOpenLink
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LexCloseLink
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LexHeading
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LexBlockRef
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LexAlias
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LexText
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)
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const (
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EOF rune = 0
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)
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const (
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OpenLink = "[["
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CloseLink = "]]"
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Alias = "|"
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Heading = "#"
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BlockRef = "#^"
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)
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func Lex(name, input string, level zapcore.Level) *Lexer {
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encoderCfg := zap.NewProductionEncoderConfig()
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encoderCfg.EncodeTime = zapcore.ISO8601TimeEncoder
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config := zap.Config{
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Level: zap.NewAtomicLevelAt(level),
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EncoderConfig: encoderCfg,
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OutputPaths: []string{
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"./lexer.log",
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"stdout",
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},
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Encoding: "console",
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ErrorOutputPaths: []string{
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"stderr",
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},
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InitialFields: map[string]interface{}{
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"lexer": name,
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// "pid": os.Getpid(),
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},
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}
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l := &Lexer{
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L: zap.Must(config.Build()).Named("lexer"),
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name: name,
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input: input,
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state: lexText,
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Items: make([]Lexeme, 0),
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}
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// go l.run()
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l.run()
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return l
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}
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/* shouldn't need this in non-concurrent implementation
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func (l *Lexer) NextItem() Item {
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for {
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select {
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case item := <-l.items:
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return item
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default:
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if l.state == nil {
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l.L.Named("NextItem").Errorw("state should not be nil")
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return Item{
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Typ: ItemError,
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Val: "state is nil, should not be",
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}
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}
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l.state = l.state(l)
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}
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}
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}
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*/
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func (l *Lexer) ignore() {
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l.SetStart(l.pos)
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}
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func (l *Lexer) backup() {
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l.SetPos(l.GetPos() - l.GetWidth())
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}
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type Lexer struct {
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L *zap.Logger
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name, input string
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start, pos, width int
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state stateFn
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// Items chan Item
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Items []Lexeme
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widthMutex, startMutex, posMutex, chanMutex sync.Mutex
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}
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func (l *Lexer) peek() rune {
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L := l.L.Named("peek")
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L.Debug("peeking")
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r := l.next()
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l.backup()
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return r
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}
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func (l *Lexer) accept(valid string) bool {
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L := l.L.Named("accept").With(
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zap.String("input", valid),
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)
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if strings.ContainsRune(valid, l.next()) {
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L.Debug("matched input")
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return true
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}
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L.Debug("rejected input")
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l.backup()
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return false
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}
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func (l *Lexer) acceptRun(valid string) {
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L := l.L.Named("acceptRun").With(
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zap.String("input", valid),
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)
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L.Debug("scanning")
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for strings.ContainsRune(valid, l.next()) {
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}
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l.backup()
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}
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func (l *Lexer) emit(t LexemeType) {
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i := Lexeme{t, l.input[l.GetStart():l.GetPos()]}
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L := l.L.Named("emit").With(
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zap.String("item", i.String()),
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)
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L.Info("emitting lexeme")
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l.Items = append(l.Items, i)
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l.SetStart(l.GetPos())
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/* original concurrent implementation
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defer l.chanMutex.Unlock()
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l.chanMutex.Lock()
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i := Item{t, l.input[l.GetStart():l.GetPos()]}
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L := l.L.With(
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zap.Int("pos", l.GetPos()),
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zap.Int("width", l.GetWidth()),
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).Named("emit")
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L.Debug("emitting item",
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zap.String("item", i.String()),
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)
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l.items <- i
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*/
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}
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func (l *Lexer) errorf(format string, args ...interface{}) stateFn {
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L := l.L.Named("errorf")
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errorItem := Lexeme{
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LexError,
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fmt.Sprintf(format, args...),
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}
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L.Debug("emitting errorItem",
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zap.String("error", errorItem.String()),
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)
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l.Items = append(l.Items, errorItem)
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return nil
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}
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func (l *Lexer) next() rune {
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var r rune
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L := l.L.Named("next")
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if l.GetPos() >= len(l.input) {
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L.Debug("end of input reached")
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l.SetWidth(0)
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return EOF
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}
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r, width := utf8.DecodeRuneInString(l.input[l.GetPos():])
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L.Debug("found rune",
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zap.String("rune", string(r)),
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zap.Int("width", width),
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)
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l.SetWidth(width)
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l.SetPos(l.GetPos() + l.GetWidth())
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return r
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}
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func (l *Lexer) run() {
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for state := lexText; state != nil; {
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state = state(l)
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}
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/* original concurrent implementation
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defer l.chanMutex.Unlock()
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for state := lexText; state != nil; {
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state = state(l)
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}
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l.chanMutex.Lock()
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close(l.items)
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*/
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}
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func (l *Lexer) GetPos() int {
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defer l.posMutex.Unlock()
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l.posMutex.Lock()
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l.L.Named("GetPos").Debug("getting current position",
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zap.Int("old", l.pos),
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)
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return l.pos
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}
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func (l *Lexer) SetPos(pos int) {
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defer l.posMutex.Unlock()
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l.posMutex.Lock()
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l.L.Named("SetPos").Debug("setting new position",
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zap.Int("new", pos),
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zap.Int("old", l.pos),
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)
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l.pos = pos
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}
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func (l *Lexer) GetWidth() int {
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defer l.widthMutex.Unlock()
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l.widthMutex.Lock()
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l.L.Named("GetWidth").Debug("setting new width",
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zap.Int("old", l.width),
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)
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return l.width
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}
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func (l *Lexer) SetWidth(width int) {
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defer l.widthMutex.Unlock()
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l.widthMutex.Lock()
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l.L.Named("SetWidth").Debug("setting new width",
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zap.Int("new", width),
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zap.Int("old", l.width),
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)
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l.width = width
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}
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func (l *Lexer) GetStart() int {
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defer l.startMutex.Unlock()
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l.startMutex.Lock()
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l.L.Named("GetStart").Debug("getting old start",
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zap.Int("old", l.start),
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)
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return l.start
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}
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func (l *Lexer) SetStart(start int) {
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defer l.startMutex.Unlock()
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l.startMutex.Lock()
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l.L.Named("SetStart").Debug("setting new start",
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zap.Int("new", start),
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zap.Int("old", l.start),
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)
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l.start = start
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}
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type stateFn func(*Lexer) stateFn
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type LexemeType int
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type Lexeme struct {
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Typ LexemeType
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Val string
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}
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func (i Lexeme) String() string {
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switch i.Typ {
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case LexEOF:
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return "EOF"
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case LexError:
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return i.Val
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}
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if len(i.Val) > 10 {
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// return fmt.Sprintf("%s:%.10q...", i.Typ, i.Val)
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return fmt.Sprintf("%s:%q", i.Typ, i.Val)
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}
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return fmt.Sprintf("%s:%q", i.Typ, i.Val)
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}
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