Faith: You're dedicated to an unseen power, forgotten god, ancestor, etc.
Gambling: You crave games of chance, betting on sporting events, etc.
Luxury: Expensive and/or ostentatious displays of opulence.
Obligation: You're devoted to a family, a cause, a charity, etc.
Pleasure: Gratification from lovers, food, drink, drugs, art, theater, etc.
Stupor: You seek oblivion in the abuse of drugs, drink to excess, getting beaten to a pulp in the fighting pits, etc.
Weird: You experiment with strange essences, consort with rogue spirits, observe bizarre rituals or taboos, etc.
dice: [[Roll Tables#^table-names-first|nodice]]
"dice: [[Roll Tables#^table-names-aliases|nodice]]
" dice: [[Roll Tables#^table-names-family|nodice]]
Names
First names
dice: 1d80 |
First Name |
1 |
Adric |
2 |
Aldo |
3 |
Amosen |
4 |
Andrel |
5 |
Arden |
6 |
Arlyn |
7 |
Arquo |
8 |
Arvus |
9 |
Ashlyn |
10 |
Branon |
11 |
Brace |
12 |
Brance |
13 |
Brena |
14 |
Bricks |
15 |
Candra |
16 |
Carissa |
17 |
Carro |
18 |
Casslyn |
19 |
Cavelle |
20 |
Clave |
21 |
Corille |
22 |
Cross |
23 |
Crowl |
24 |
Cyrene |
25 |
Daphnia |
26 |
Drav |
27 |
Edlun |
28 |
Emeline |
29 |
Grine |
30 |
Helles |
31 |
Hix |
32 |
Holtz |
33 |
Kamelin |
34 |
Kelyr |
35 |
Kobb |
36 |
Kristov |
37 |
Laudius |
38 |
Lauria |
39 |
Lenia |
40 |
Lizete |
41 |
Lorette |
42 |
Lucella |
43 |
Lynthia |
44 |
Mara |
45 |
Milos |
46 |
Morlan |
47 |
Myre |
48 |
Narcus |
49 |
Naria |
50 |
Noggs |
51 |
Odrienne |
52 |
Orlan |
53 |
Phin |
54 |
Polonia |
55 |
Quess |
56 |
Remira |
57 |
Ring |
58 |
Roethe |
59 |
Sesereth |
60 |
Sethla |
61 |
Skannon |
62 |
Stavrul |
63 |
Stev |
64 |
Syra |
65 |
Talitha |
66 |
Tesslyn |
67 |
Thena |
68 |
Timoth |
69 |
Tocker |
70 |
Una |
71 |
Vaurin |
72 |
Veleris |
73 |
Veretta |
74 |
Vestine |
75 |
Vey |
76 |
Volette |
77 |
Vond |
78 |
Weaver |
79 |
Wester |
80 |
Zamira |
^table-names-first |
|
Family names
dice: 1d48 |
Family Name |
1 |
Ankhayat |
2 |
Arran |
3 |
Athanoch |
4 |
Basran |
5 |
Boden |
6 |
Booker |
7 |
Bowman |
8 |
Breakiron |
9 |
Brogan |
10 |
Clelland |
11 |
Clermont |
12 |
Coleburn |
13 |
Comber |
14 |
Daava |
15 |
Dalmore |
16 |
Danfield |
17 |
Dunvil |
18 |
Farros |
19 |
Grine |
20 |
Haig |
21 |
Helker |
22 |
Helles |
23 |
Hellyers |
24 |
Jayan |
25 |
Jeduin |
26 |
Kardera |
27 |
Karstas |
28 |
Keel |
29 |
Kessarin |
30 |
Kinclaith |
31 |
Lomond |
32 |
Maroden |
33 |
Michter |
34 |
Morriston |
35 |
Penderyn |
36 |
Prichard |
37 |
Rowan |
38 |
Sevoy |
39 |
Skelkallan |
40 |
Skora |
41 |
Slane |
42 |
Strangford |
43 |
Strathmill |
44 |
Templeton |
45 |
Tyrconnell |
46 |
Vale |
47 |
Walund |
48 |
Welker |
^table-names-family |
|
Aliases
dice: 1d38 |
Aliases |
1 |
Bell |
2 |
Birch |
3 |
Bricks |
4 |
Bug |
5 |
Chime |
6 |
Coil |
7 |
Cricket |
8 |
Cross |
9 |
Crow |
10 |
Echo |
11 |
Flint |
12 |
Frog |
13 |
Frost |
14 |
Grip |
15 |
Gunner |
16 |
Hammer |
17 |
Hook |
18 |
Junker |
19 |
Mist |
20 |
Moon |
21 |
Nail |
22 |
Needle |
23 |
Ogre |
24 |
Pool |
25 |
Ring |
26 |
Ruby |
27 |
Silver |
28 |
Skinner |
29 |
Song |
30 |
Spur |
31 |
Tackle |
32 |
Thistle |
33 |
Thorn |
34 |
Tick-Tock |
35 |
Twelves |
36 |
Vixen |
37 |
Whip |
38 |
Wicker |
^table-names-aliases |
|
Doskvol: Streets
Mood
dice: 1d6 |
Mood |
1 |
Dark or Cold |
2 |
Bright or Lively |
3 |
Quiet or Refined |
4 |
Abandoned or Decrepit |
5 |
Cramped or Noisy |
6 |
Cozy or Warm |
^table-mood |
|
Impressions: Sights
dice: 1d6 |
Impressions: Sights |
1 |
Rain Slick, Oil Slick |
2 |
Dancing Shadows, Flickering Lights |
3 |
Mist, Fog, Frost |
4 |
Fleeting Shapes, Echoes in the Ghost Field |
5 |
Soot, Ash Clouds, Grime |
6 |
Crackling Electricity, Wires, Mechanisms |
^table-impressions-sights |
|
Impressions: Sounds
dice: 1d6 |
Impressions: Sounds |
1 |
Machinery, Worker |
2 |
Fluttering Cloth, Howling Wind |
3 |
Laughter, Song, Music |
4 |
Whispers, Echoes, Strange Voices |
5 |
Thunder, Driving Rain |
6 |
Bells, Clock Chimes, Harbor Horns |
^table-impressions-sounds |
|
Impressions: Smells
dice: 1d6 |
Impressions: Smells |
1 |
Cook Fires, Furnaces |
2 |
Damp Wood, Decay, Refuse |
3 |
Animals, Hides, Blood |
4 |
Chemicals, Distillates, Fumes |
5 |
Rain Water, Ocean |
6 |
Ozone, Electroplasmic Discharges |
^table-impressions-smells |
|
Use
dice: 1d5 |
Street Uses: Residential |
1 |
Crafts |
2 |
Labor |
3 |
Shops |
4 |
Trade |
5 |
Hospitality |
^table-street-uses-residential |
|
dice: 1d5 |
Street Uses: Law, Government |
1 |
Public Space |
2 |
Power |
3 |
Manufacture |
4 |
Transportation |
5 |
Leisure |
^table-street-uses-law-government |
|
dice: 1d5 |
Street Uses: Vice |
1 |
Entertainment |
2 |
Storage |
3 |
Cultivation |
4 |
Academic |
5 |
Artists |
^table-street-uses-vice |
|
dice: 1d6 |
Street: Uses |
1-3 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-street-uses-residential]] |
4-5 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-street-uses-law-government]] |
6 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-street-uses-vice]] |
^table-streets-uses |
|
%% dice: [[Projects/Blades in the Dark/Roll Tables#^table-streets-uses]]
%%
%% For me later: this is how you do nested tables in a sane way %%
Type
dice: 1d6 |
Street Type: A |
1 |
Narrow Lane |
2 |
Tight Alley |
3 |
Twisting Street |
4 |
Rough Road |
5 |
Bridge |
6 |
Waterway |
^table-street-type-a |
|
dice: 1d6 |
Street Type: B |
1 |
Closed Court |
2 |
Open Plaza |
3 |
Paved Avenue |
4 |
Tunnel |
5 |
Wide Boulevard |
6 |
Roundabout |
^table-street-type-b |
|
dice: 1d6 |
Street Type: C |
1 |
Elevated |
2 |
Flooded |
3 |
Suspended |
4 |
Subterranean |
5 |
Floating |
6 |
Private, Gated |
^table-street-type-c |
|
dice: 1d6 |
Street: Type |
1-3 |
dice [[Projects/Blades in the Dark/Roll Tables#^table-street-type-a]] |
4-5 |
dice [[Projects/Blades in the Dark/Roll Tables#^table-street-type-b]] |
6 |
dice [[Projects/Blades in the Dark/Roll Tables#^table-street-type-c]] |
^table-streets-type |
|
Details
dice: 1d6 |
Street Details: A |
1 |
Metal Supports |
2 |
Ironwork Gates, Fences |
3 |
Belching Chimneys |
4 |
Metal Grates, hatches, doors |
5 |
Clockwork Mechanisms |
6 |
Rigging, Cables |
^table-street-details-a |
|
dice: 1d6 |
Street Details: B |
1 |
Stairs, Ramps, Terraces |
2 |
Wooden Scaffolds |
3 |
Skyways |
4 |
Rooftop Spaces |
5 |
Rails, Train Cars |
6 |
Hidden Passages |
^table-street-details-b |
|
dice: 1d6 |
Street Details: C |
1 |
Banners, Pennants |
2 |
Festival Decorations |
3 |
Crowd, Parade, Riot |
4 |
Street Performers |
5 |
Makeshift Stalls, Shelters |
6 |
Crisscrossing Routes |
^table-street-details-c |
|
dice: 1d6 |
Street Details: D |
1 |
Gang Markings |
2 |
Patrol Posts |
3 |
Lookouts |
4 |
Stocks, Public PUnishment |
5 |
Street Crier, Visionary |
6 |
News Stand, Public Notices |
^table-street-details-d |
|
dice: 1d6 |
Street Details: E |
1 |
Stray Animals |
2 |
Landscaping |
3 |
Muck, Mire |
4 |
Construction, Demolition |
5 |
Foul Runoff, Fumes, Smoke |
6 |
Orphans, Beggars |
^table-street-details-e |
|
dice: 1d6 |
Street Details: F |
1 |
Ancient Ruing |
2 |
Leering Gargoyles |
3 |
Spirit Chimes, Wards |
4 |
Eerie Emptiness |
5 |
Quaarantine, Lockdown |
6 |
Shrine Offerings |
^table-street-details-f |
|
dice: 1d6 |
Street: Details |
1 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-street-details-a]] |
2 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-street-details-b]] |
3 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-street-details-c]] |
4 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-street-details-d]] |
5 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-street-details-e]] |
6 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-street-details-f]] |
^table-streets-details |
|
Doskvol: Buildings
Exterior: Materials
dice: 1d6 |
Table: Materials |
1 |
Gray Brick |
2 |
Stone & Timbers |
3 |
Cut Stone Blocks |
4 |
Wooden Boards |
5 |
Plasterboard & Timbers |
6 |
Metal Sheeting |
^table-building-exterior-materials |
|
Exterior: Details
dice: 1d6 |
Table: Details |
1 |
Tile Work |
2 |
Iron Work |
3 |
Glass Work |
4 |
Stone Work |
5 |
Wood Work |
6 |
Landscaping |
^table-building-exterior-details |
|
Use: Common
dice: 1d6 |
Table: Build Use: Common A |
1 |
Bunk House |
2 |
Inn |
3 |
Tavern |
4 |
Gambling Hall |
5 |
Drug Den |
6 |
Brothel |
^table-building-uses-common-a |
|
dice: 1d6 |
Table: Build Use: Common B |
1 |
Market |
2 |
Workshop |
3 |
Bakery |
4 |
Butchery |
5 |
Forge |
6 |
Tailory |
^table-building-uses-common-b |
|
dice: 1d6 |
Table: Build Use: Common C |
1 |
Work House |
2 |
Goat Stables |
3 |
Brewery |
4 |
Watch Post |
5 |
Court,Jail |
6 |
Dock |
^table-building-uses-common-c |
|
dice: 1d6 |
Table: Build Use: Common D |
1 |
Ruin |
2 |
Row Houses |
3 |
Tenements |
4 |
Apartments Buildings |
5 |
Small House |
6 |
Bath House |
^table-building-uses-common-d |
|
dice: 1d6 |
Table: Build Use: Common E |
1 |
Shrine |
2 |
Tattooist |
3 |
Physicker |
4 |
Fighting Pits |
5 |
Square, Fountain |
6 |
Grotto |
^table-building-uses-common-e |
|
dice: 1d6 |
Table: Build Use: Common F |
1 |
Warehouse |
2 |
Stockhouse |
3 |
Factory |
4 |
Refinery |
5 |
Eelery |
6 |
Mushroom Garden |
^table-building-uses-common-f |
|
dice: 1d6 |
Table: Build Use: Common |
1 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-uses-common-a]] |
2 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-uses-common-b]] |
3 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-uses-common-c]] |
4 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-uses-common-d]] |
5 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-uses-common-e]] |
6 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-uses-common-f]] |
^table-building-uses-common |
|
Use: Rare
dice: 1d6 |
Table: Build Use: Rare A |
1 |
Market House |
2 |
Restaurant |
3 |
Bar, Lounge |
4 |
Academy |
5 |
Salon |
6 |
Cafe |
^table-building-uses-rare-a |
|
dice: 1d6 |
Table: Build Use: Rare A |
1 |
Floristry |
2 |
Tobacconist |
3 |
Book Shop |
4 |
Jeweler |
5 |
Clothier |
6 |
Gallery |
^table-building-uses-rare-b |
|
dice: 1d6 |
Table: Build Use: Rare A |
1 |
Apothecary |
2 |
Horse Stables |
3 |
Distillery |
4 |
Vintner |
5 |
Master Artisan |
6 |
Boat House |
^table-building-uses-rare-c |
|
dice: 1d6 |
Table: Build Use: Rare A |
1 |
Theater |
2 |
Opera House |
3 |
Apartment Building |
4 |
Townhouse |
5 |
Manor House |
6 |
Villa |
^table-building-uses-rare-d |
|
dice: 1d6 |
Table: Build Use: Rare A |
1 |
Clinic |
2 |
Timple |
3 |
Cistern |
4 |
Watch Post |
5 |
Park |
6 |
Monument |
^table-building-uses-rare-e |
|
dice: 1d6 |
Table: Build Use: Rare A |
1 |
Archive |
2 |
Spiritualist |
3 |
Bank |
4 |
Alchemist |
5 |
Power Plant |
6 |
Radiant Energy Garden |
^table-building-uses-rare-f |
|
dice: 1d6 |
Table: Build Use: Rare |
1 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-uses-rare-a]] |
2 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-uses-rare-b]] |
3 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-uses-rare-c]] |
4 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-uses-rare-d]] |
5 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-uses-rare-e]] |
6 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-uses-rare-f]] |
^table-building-uses-rare |
|
Details
dice: 1d6 |
Table: Building Interior Details A |
1 |
Dripping Water |
2 |
Creaking Floorboards |
3 |
Roaring Fires |
4 |
Smoky Lamps |
5 |
Buzzing Electric Lights |
6 |
Ticking Clockworks |
^table-building-interior-details-a |
|
dice: 1d6 |
Table: Building Interior Details B |
1 |
Plants, Flowers |
2 |
Wall Hangings, Artwork |
3 |
Shuttered Windows |
4 |
Heavy Curtains, Thick Carpet |
5 |
Dust, Detritus |
6 |
Wear, Damage |
^table-building-interior-details-b |
|
dice: 1d6 |
Table: Building Interior Details C |
1 |
Threadbare, Tatteered |
2 |
Utilitarian Furnishings |
3 |
Elegant Finery |
4 |
Lush, Comfortable |
5 |
Rough-spun Simplicity |
6 |
Spartan Austerity |
^table-building-interior-details-c |
|
dice: 1d6 |
Table: Building Interior Details D |
1 |
Circular Stairs, Ladders |
2 |
Secret Doors |
3 |
Catwalks |
4 |
Skylights |
5 |
Balcony |
6 |
Cellar |
^table-building-interior-details-d |
|
dice: 1d6 |
Table: Building Interior Details E |
1 |
Draft, Cold |
2 |
Stout, Quiet |
3 |
Cozy, Warm |
4 |
Vaulted, Spacious |
5 |
Loaw, Cramped |
6 |
Rickety, Ramshackle |
^table-building-interior-details-e |
|
dice: 1d6 |
Table: Building Interior Details F |
1 |
Strange Devices |
2 |
Weird Artifacts |
3 |
Spirit Wards, Old Runes |
4 |
Piled Jumble of Curious |
5 |
Antique Appointments |
6 |
Shrine, Altar |
^table-building-interior-details-f |
|
dice: 1d6 |
Table: Building Interior Details |
1 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-interior-details-a]] |
2 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-interior-details-b]] |
3 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-interior-details-c]] |
4 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-interior-details-d]] |
5 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-interior-details-e]] |
6 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-building-interior-details-f]] |
^table-building-interior-details |
|
People
Heritage
dice: 1d6 |
Heritage |
1-3 |
Akoros |
4-6 |
dice: [[Roll Tables#^table-people-heritage-foreigners|nodice]] |
^table-people-heritage |
|
Heritage: Foreigners
Style
dice: 1d37 |
Style |
1 |
Tricorn Hat |
2 |
Long Coat |
3 |
Hood & Veil |
4 |
Short Cloak |
5 |
Knit Cap |
6 |
Slim Jacket |
7 |
Hooded Coat |
8 |
Tall Boots |
9 |
Work Boots |
10 |
Mask & Robes |
11 |
Suit & Vest |
12 |
Collared Shirt |
13 |
Suspenders |
14 |
Rough Tunic |
15 |
Skirt & Blouse |
16 |
Wide Belt |
17 |
Fitted Dress |
18 |
Heavy Cloak |
19 |
Thick Greatcoat |
20 |
Soft Boots |
21 |
Loose Silks |
22 |
Sharp Trousers |
23 |
Waxed Coat |
24 |
Long Scarf |
25 |
Leathers |
26 |
Eelskin Bodysuit |
27 |
Hide & Furs |
28 |
Uniform |
29 |
Tatters |
30 |
Fitted Leggings |
31 |
Apron |
32 |
Heavy Gloves |
33 |
Face Mask |
34 |
Tool Belt |
35 |
Crutches |
36 |
Cane |
37 |
Wheelchair |
^table-people-style |
|
Looks: Gender
^table-people-looks-gender
Looks
^table-people-looks
Goals
^table-people-goals
Preferred Methods
^table-people-preferred-methods
Professions: Common
^table-people-professions-common
Professions: Rare
^table-people-professions-rare
Traits
^table-people-traits
Interests
^table-people-interests
Quirks
^table-people-quirks
Devils
Demon Names
^table-people-demon-names
Demon Features
^table-people-demon-features
Ghost Traits
^table-people-ghost-traits
Ghostly Secondary Effects
^table-people-ghostly-secondary-effects
Demon Types
^table-people-demon-types
Demon Desires
^table-people-demon-desires
Summoned Horrors
^table-people-summoned-horrors
Forgotten Gods
^table-people-forgotten-gods
Cult Practices
^table-people-cult-practices
Doskvol: Scores
Your client is dice: [[Projects/Blades in the Dark/Roll Tables#^table-doskvol-scores-client-target]]
. Your task is dice: [[Projects/Blades in the Dark/Roll Tables#^table-doskvol-scores-work]]
.
Client / Target
dice: 1d4 |
Client / Target |
1 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-doskvol-scores-client-target-civilian]] |
2 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-doskvol-scores-client-target-criminal]] |
3 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-doskvol-scores-client-target-political]] |
4 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-doskvol-scores-client-target-strange]] |
^table-doskvol-scores-client-target |
|
Civilian
dice: 1d6 |
Civilian |
1 |
Academic or Scholar |
2 |
Laborer or Tradesperson |
3 |
Courier or Sailor |
4 |
Merchant or Shopkeeper |
5 |
Artist or Writer |
6 |
Doctor or Alchemist |
^table-doskvol-scores-client-target-civilian |
|
Criminal
dice: 1d6 |
Criminal |
1 |
Drug Dealer or Supplier |
2 |
Mercenary or Thug |
3 |
Fence or Gambler |
4 |
Spy or Informant |
5 |
Smuggler or Thief |
6 |
Crime Boss |
^table-doskvol-scores-client-target-criminal |
|
Political
dice: 1d6 |
Political |
1 |
Noble or Official |
2 |
Banker or Captain |
3 |
Revolutionary or Refugee |
4 |
Clergy or Cultist |
5 |
Constable or Inspector |
6 |
Magistrate or Ward Boss |
^table-doskvol-scores-client-target-political |
|
Strange
dice: 1d6 |
Strange |
1 |
Ghost of ( roll again ) |
2 |
Occult Collector |
3 |
Vampire or Other Undead |
4 |
Demon (disguised) |
5 |
Possessed or Hollow |
6 |
Whisper or Cultist |
^table-doskvol-scores-client-target-strange |
|
Work
dice: 1d4 |
Client / Target |
1 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-doskvol-scores-work-skullduggery]] |
2 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-doskvol-scores-work-violence]] |
3 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-doskvol-scores-work-underworld]] |
4 |
dice: [[Projects/Blades in the Dark/Roll Tables#^table-doskvol-scores-work-unnatural]] |
^table-doskvol-scores-work |
|
Skullduggery
dice: 1d6 |
Skullduggery |
1 |
Stalking or Surveillance |
2 |
Sabotage or Arson |
3 |
Lift or Plant |
4 |
Poison or Arrange Accident |
5 |
Burglary or Heist |
6 |
Impersonate or Misdirect |
^table-doskvol-scores-work-skullduggery |
|
Violence
dice: 1d6 |
Violence |
1 |
Assassinate |
2 |
Disappear or Ransom |
3 |
Terrorize or Extort |
4 |
Destroy or Deface |
5 |
Raid or Defend |
6 |
Rob or Strong-arm |
^table-doskvol-scores-work-violence |
|
Underworld
dice: 1d6 |
Underworld |
1 |
Escort or Security |
2 |
Smuggle or Courier |
3 |
Blackmail or Discredit |
4 |
Con or Espionage |
5 |
Locate or Hide |
6 |
Negotiate or Threaten |
^table-doskvol-scores-work-underworld |
|
Unnatural
dice: 1d6 |
Unnatural |
1 |
Curse or Sanctify |
2 |
Banish or Summon |
3 |
Extract Essence |
4 |
Place or Remove Runes |
5 |
Perform / Stop Ritual |
6 |
Hollow or Revivify |
^table-doskvol-scores-work-unnatural |
|
Twist or Complication
^table-doskvol-scores-twist-or-complication
Connected to a Person
^table-doskvol-scores-connected-to-a-person
Factions