Gallery sucks for this
continuous-integration/drone/push Build is passing Details

drafts
Nick Dumas 2 months ago
parent 30786bdbd8
commit ff55a6cb49

@ -33,14 +33,12 @@ During the course of our game, we used two separate Virtual Table Tops to play:
#### The Good #### The Good
Alchemy was visually stunning with lots of little graphical flourishes that seemed to match the handbook and overall theme/vibe of the game system. Alchemy was visually stunning with lots of little graphical flourishes that seemed to match the handbook and overall theme/vibe of the game system.
{{< gallery >}} {{< figure src="alchemy_vaesen_character_sheet_skills.png" caption="Character skills and attributes." alt="Alchemy's Vaesen character sheet skills listing. Visible are 4 Attributes (Physique, Precision, Logic, and Empathy) and 6 skills (Agility, Close Combat, Force, Medicine, Ranged Combat, and Stealth).">}}
<img src="alchemy_vaesen_character_sheet_skills.png" alt="Alchemy's Vaesen character sheet skills listing. Visible are 4 Attributes (Physique, Precision, Logic, and Empathy) and 6 skills (Agility, Close Combat, Force, Medicine, Ranged Combat, and Stealth)." class="grid-w33" /> {{< figure src="alchemy_vaesen_character_sheet_actions.png" caption="Character actions." alt="Alchemy's Vaesen character sheet actions listing. No actions are available for the character in question, and there is a button labelled Add Action for creating them.">}}
<img src="alchemy_vaesen_character_sheet_actions.png" alt="Alchemy's Vaesen character sheet actions listing. No actions are available for the character in question, and there is a button labelled Add Action for creating them." class="grid-w33" /> {{< figure src="alchemy_vaesen_character_sheet_equipment.png" caption="Equipment listing." alt="Alchemy's Vaesen character sheet equipment listing. Four items are listed: Resources, Crystal Ball, Dagger, and Tinderbox.">}}
<img src="alchemy_vaesen_character_sheet_equipment.png" alt="Alchemy's Vaesen character sheet equipment listing. Four items are listed: Resources, Crystal Ball, Dagger, and Tinderbox." class="grid-w33" /> {{< figure src="alchemy_vaesen_journal.png" caption="The journal tab displays roll results." alt="Alchemy's Vaesen journal displaying a series of dice rolls and their calculated results.">}}
<img src="alchemy_vaesen_journal.png" alt="Alchemy's Vaesen journal displaying a series of dice rolls and their calculated results." class="grid-w33" /> {{< figure src="alchemy_vaesen_notes.png" caption="Journal entries. All my notes are in Obsidian so it is empty." alt="Alchemy's Vaesen notes interface. There are no entries.">}}
<img src="alchemy_vaesen_notes.png" alt="Alchemy's Vaesen notes interface. There are no entries." class="grid-w33" /> {{< figure src="alchemy_vaesen_handouts.png" caption="Alchemy has a dedicated tab for the game-runner to hand out materials to any combination of players." alt="Alchemy's Vaesen handouts interface. Five entries are shown: A Note From Olaus Klint, Creating a Character, Core Mechanics in Vaesen, The Lore in Vaesen, and Combat in Vaesen.">}}
<img src="alchemy_vaesen_handouts.png" alt="Alchemy's Vaesen handouts interface. Five entries are shown: A Note From Olaus Klint, Creating a Character, Core Mechanics in Vaesen, The Lore in Vaesen, and Combat in Vaesen." class="grid-w33" />
{{< /gallery >}}
#### The Not-so-good #### The Not-so-good
The problem is that graphical work aside, this is mostly the bare minimum for a VTT presenting a game system. In practice, playing the game was a little confusing, The problem is that graphical work aside, this is mostly the bare minimum for a VTT presenting a game system. In practice, playing the game was a little confusing,

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