Trying to fix the gallery
continuous-integration/drone/push Build is passing Details

drafts
Nick Dumas 2 months ago
parent a0ae105944
commit 065ee9d364

@ -34,13 +34,14 @@ During the course of our game, we used two separate Virtual Table Tops to play:
Alchemy was visually stunning with lots of little graphical flourishes that seemed to match the handbook and overall theme/vibe of the game system. Alchemy was visually stunning with lots of little graphical flourishes that seemed to match the handbook and overall theme/vibe of the game system.
{{< gallery >}} {{< gallery >}}
<img src="alchemy_vaesen_character_sheet_skills.png" alt="Alchemy's Vaesen character sheet skills listing. Visible are 4 Attributes (Physique, Precision, Logic, and Empathy) and 6 skills (Agility, Close Combat, Force, Medicine, Ranged Combat, and Stealth)." /> <img src="alchemy_vaesen_character_sheet_skills.png" alt="Alchemy's Vaesen character sheet skills listing. Visible are 4 Attributes (Physique, Precision, Logic, and Empathy) and 6 skills (Agility, Close Combat, Force, Medicine, Ranged Combat, and Stealth)." />
<img src="alchemy_vaesen_character_sheet_actions.png" alt="Alchemy's Vaesen character sheet actions listing. No actions are available for the character in question, and there is a button labelled Add Action for creating them." /> <img src="alchemy_vaesen_character_sheet_actions.png" alt="Alchemy's Vaesen character sheet actions listing. No actions are available for the character in question, and there is a button labelled Add Action for creating them." />
<img src="alchemy_vaesen_character_sheet_equipment.png" alt="Alchemy's Vaesen character sheet equipment listing. Four items are listed: Resources, Crystal Ball, Dagger, and Tinderbox." /> <img src="alchemy_vaesen_character_sheet_equipment.png" alt="Alchemy's Vaesen character sheet equipment listing. Four items are listed: Resources, Crystal Ball, Dagger, and Tinderbox." />
<img src="alchemy_vaesen_journal.png" alt="Alchemy's Vaesen journal displaying a series of dice rolls and their calculated results." /> <img src="alchemy_vaesen_journal.png" alt="Alchemy's Vaesen journal displaying a series of dice rolls and their calculated results." />
<img src="alchemy_vaesen_notes.png" alt="Alchemy's Vaesen notes interface. There are no entries." /> <img src="alchemy_vaesen_notes.png" alt="Alchemy's Vaesen notes interface. There are no entries." />
<img src="alchemy_vaesen_handouts.png" alt="Alchemy's Vaesen handouts interface. Five entries are shown: A Note From Olaus Klint, Creating a Character, Core Mechanics in Vaesen, The Lore in Vaesen, and Combat in Vaesen." /> <img src="alchemy_vaesen_handouts.png" alt="Alchemy's Vaesen handouts interface. Five entries are shown: A Note From Olaus Klint, Creating a Character, Core Mechanics in Vaesen, The Lore in Vaesen, and Combat in Vaesen." />
{{< /gallery >}} {{< /gallery >}}
#### The Not-so-good #### The Not-so-good
The problem is that graphical work aside, this is mostly the bare minimum for a VTT presenting a game system. In practice, playing the game was a little confusing, The problem is that graphical work aside, this is mostly the bare minimum for a VTT presenting a game system. In practice, playing the game was a little confusing,

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